• 23 Apr 2009 /  Poser, art

    More Poser-related brain droppings!

    At some point, someone asked me to talk about workflow when using Poser to create and render digital art. I answered–don’t know if they ever saw it, as that thread on the DAZ3d Commons got buried pretty fast. But I can post it here for posterity. Let’s assume you own Poser 7 (I have Poser 7 Pro) on a PC or Mac and something to render…and understand this basic terminology.

    Fire up Poser with a basic scene and lights just for posing
    Bring in your character/figure.
    Change figure’s skin texture if you need to
    Pose figure
    Add props that are held or jewelry worn
    Adjust pose
    Bring in sets
    Pose the sets
    Change materials as necessary
    Adjust figure pose as necessary
    Bring in clothing figures
    Conform clothing
    Change clothing textures if necessary
    Adjust figure part visibility if required
    Set up camera angle and fStop with main camera
    Delete posing lights
    Add lights just for this scene or set
    Adjust lights
    Test render
    Adjust poses and materials as necessary
    Add Ambient Occlusion to materials
    Test render
    Back to fiddling with lights, materials, poses
    Set up final render
    Render “normally”
    Render alpha mat for figure if required for post-work (See this later post for more explanation)
    Render z-depth for scene if required for post-work (See this later post for more explanation)
    Save renders
    Do postwork (another whole subject!)
    Present image to forum!

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