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	<title>Caught in the Tuna Net &#187; Poser</title>
	<atom:link href="http://www.cooltuna.com/blog/category/poser/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.cooltuna.com/blog</link>
	<description>Lots and lots of words, and the occasional sardine</description>
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		<title>Cocktails with Gloom</title>
		<link>http://www.cooltuna.com/blog/2011/11/29/cocktails-with-gloom/</link>
		<comments>http://www.cooltuna.com/blog/2011/11/29/cocktails-with-gloom/#comments</comments>
		<pubDate>Tue, 29 Nov 2011 19:32:48 +0000</pubDate>
		<dc:creator>Nanobot</dc:creator>
				<category><![CDATA[Art + Story]]></category>
		<category><![CDATA[Poser]]></category>

		<guid isPermaLink="false">http://www.cooltuna.com/blog/?p=721</guid>
		<description><![CDATA["This is not the cleavage you were looking for," is what he told the guy at the bar who was staring at him. And this was not a pickup joint, anyhow, nor a place to meet clients; this was his favorite neighborhood dive, or close enough. So Gloom took his third? Fourth? Hypnotini back to his table--maybe a bit unsteadily--and sat again at the booth he had to himself. <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cooltuna.com/blog/2011/11/29/cocktails-with-gloom/">Cocktails with Gloom</a></span>]]></description>
			<content:encoded><![CDATA[<div id="attachment_722" class="wp-caption alignnone" style="width: 642px"><a href="http://www.cooltuna.com/blog/wp-content/uploads/2011/11/Gloom-cocktail-b.jpg"><img class="size-large wp-image-722  " title="Cocktails with Gloom" src="http://www.cooltuna.com/blog/wp-content/uploads/2011/11/Gloom-cocktail-b-877x1024.jpg" alt="Cocktails with Gloom" width="632" height="737" /></a><p class="wp-caption-text">Cocktails with Gloom</p></div>
<p>&#8220;This is not the cleavage you were looking for,&#8221; is what he told the guy at the bar who was staring at him. And this was not a pickup joint, anyhow, nor a place to meet clients; this was his favorite neighborhood dive, or close enough. So Gloom took his third? Fourth? Hypnotini back to his table&#8211;maybe a bit unsteadily&#8211;and sat again at the booth he had to himself.</p>
<p>Shan, the waitress came by to tell him that he didn&#8217;t have to get his own drinks.</p>
<p>&#8220;But I&#8217;m trying to save your poor feet. Now I think you have to sit and talk to me.&#8221;</p>
<p>She sighed, but sat. Gloom usually got his way, and he seemed pleased that she sat, giving her a charming smile.</p>
<p>&#8220;Now,&#8221; he said, gesturing with both hands&#8211;somehow not spilling his drink before slurping up half in one go. &#8220;What&#8217;s on your mind?&#8221;</p>
<p>Shan blinked at him, being as he&#8217;d asked her to sit, not vice versa. &#8220;Just checking up on you. You know, you&#8217;re in by yourself tonight.&#8221;</p>
<p>&#8220;Indeed I am,&#8221; he said conspiratorialy. &#8220;Brothers have their differences sometimes, you know? If Hesperos knew I was out here getting shit-faced by myself, he&#8217;d have kittens.&#8221; He straightened up at that, taken by the notion. &#8220;You know, I&#8217;d like to see that. I&#8217;ve always wanted a pet.&#8221;</p>
<p>&#8220;Why haven&#8217;t you had one?&#8221;</p>
<p>&#8220;Keep scaring them,&#8221; he said, and arily waved the arm that was encased nearly to his armpit in the cyber-prosthetic. Little staticky balls of essence-lightning rolled off his fingertips, and Shan looked like she suddenly understood why he couldn&#8217;t keep a cat: it was making her hair stand up.</p>
<p>Now, one didn&#8217;t usually ever ask Gloom his business, but she felt bold, since he was forthcoming&#8211;and she&#8217;d been serving the brothers for years in this joint. So, she asked, nodding at his arm, &#8220;That conduct or generate it?&#8221;</p>
<p>&#8220;Conduct. I get my own.&#8221;</p>
<p>&#8220;Oh&#8230;&#8221; And that meant that even though he looked Gaiain, he certainly wasn&#8217;t. &#8220;Um, then you&#8217;re not Gaian. Rakshasa?&#8221;</p>
<p>He leaned so close she could smell the liquor on his breath mingling with the scent of his soap&#8211;and a faintly musky odor&#8211;not because he hadn&#8217;t washed, however. It was faintly minky, but it told the story. &#8220;We,&#8221; he confided, &#8220;Are half-Chidimbari.&#8221;</p>
<p>Shan made herself smile. Well, mystery solved as to why they brothers got their way in the cafe, and why they were so secretive. Chidimbari-hani (male Oni of the Chidimbari nation) were considered weapons-grade biologicals. And Gloom, here, he was a sorcerer, too. Oh yes, there was suddenly a lot that made sense, now.</p>
<p>And he cocked his head, beautiful eyes nailing hers, soft, rough voice very quiet. &#8220;You&#8217;re a friend, Shan. But if you breathe a word of that, I&#8217;ll eat your heart raw.&#8221;</p>
<p>She just nodded. He was cute when he was trashed&#8230;but he was still Gloom, and ever so dangerous.</p>
<p>Production notes: Surreality&#8217;s Equinox character with shaders adjusted to use Poser Pro2012&#8242;s SSS nodes; Coflek-gnorg&#8217;s RazorRider diner; cocktail glass from Powerage Hype bar, but with other shaders; Cyberpunk M4 cyberarm and pants; Nagase for M4 with a PD-Gothic texture applied. Postwork done in Photoshop for hair, a bit of touch-up, and some light f/x work.</p>
<p>Cheers!</p>

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		<title>The Perfect Face</title>
		<link>http://www.cooltuna.com/blog/2011/06/07/the-perfect-face/</link>
		<comments>http://www.cooltuna.com/blog/2011/06/07/the-perfect-face/#comments</comments>
		<pubDate>Tue, 07 Jun 2011 17:51:27 +0000</pubDate>
		<dc:creator>Nanobot</dc:creator>
				<category><![CDATA[3D models]]></category>
		<category><![CDATA[Doing Art]]></category>
		<category><![CDATA[Poser]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.cooltuna.com/blog/?p=671</guid>
		<description><![CDATA[Neither beauty nor what is "good" in art are arbitrary notions. The response to beauty, at least, has been shown to be hard-wired, and it definition susceptible to mathematical description.  <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cooltuna.com/blog/2011/06/07/the-perfect-face/">The Perfect Face</a></span>]]></description>
			<content:encoded><![CDATA[<p>Like good art, beauty in the human form is not purely an arbitrary matter of personal taste&#8211;well, think about it, personal taste is hardly arbitrary, either. <a title="Human Beauty and Phi" href="http://goldennumber.net/beauty.htm" target="_blank">It can be described by the number Phi</a>—which makes a fascinating read, by the way, if you follow that link. Your art and design will be the better for understanding this.</p>
<p>But back to human beauty. IF you are a Poser user, you have the ability to morph faces on your human figures, whichever ones you use. Want to make something ugly or good looking intentionally? We have the lowdown, thanks to Jim Farris (again).</p>
<div id="attachment_672" class="wp-caption alignnone" style="width: 660px"><a href="http://www.cooltuna.com/blog/wp-content/uploads/2011/06/deckagon.jpg"><img class="size-full wp-image-672" title="The Golden Deckagon" src="http://www.cooltuna.com/blog/wp-content/uploads/2011/06/deckagon.jpg" alt="The Golden Deckagon" width="650" height="1600" /></a><p class="wp-caption-text">The Golden Deckagon</p></div>
<p><a title="Phi--the Key to Beauty" href="http://www.beautyanalysis.com/index2_mba.htm" target="_blank">You can see more about Dr. Marquardt&#8217;s research on his web site.</a></p>

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		<title>Victoria 3 Resources</title>
		<link>http://www.cooltuna.com/blog/2011/05/31/victoria-3-resources/</link>
		<comments>http://www.cooltuna.com/blog/2011/05/31/victoria-3-resources/#comments</comments>
		<pubDate>Tue, 31 May 2011 17:48:24 +0000</pubDate>
		<dc:creator>Nanobot</dc:creator>
				<category><![CDATA[Poser]]></category>
		<category><![CDATA[reviews]]></category>

		<guid isPermaLink="false">http://www.cooltuna.com/blog/?p=647</guid>
		<description><![CDATA[Retro figures are IN. There's a secret underground dedicated to improving and reusing older human meshes.  <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cooltuna.com/blog/2011/05/31/victoria-3-resources/">Victoria 3 Resources</a></span>]]></description>
			<content:encoded><![CDATA[<p>Retro figures are IN. There&#8217;s a secret underground dedicated to improving and reusing older human meshes&#8211;perfectly justifiable. They&#8217;re lower-poly and the technology that Poser uses to rig and pose them hasn&#8217;t changed in ages. (Thank goodness!)</p>
<p>That, and Xaa (Jim Farris) and Wayii have been, between them, spiffing up <a title="V3RR at DAZ3D.com's Store" href="http://www.daz3d.com/i/3d-models/-/victoria-3-reduced?item=2692&amp;_m=d" target="_blank">Victoria 3 Reduced Resolution.</a> Wayii has complete a boatload of really nice sci-fi themed second skins, and Jim is doing the morph and other magic.</p>
<p>Therefore, we (the 3D artists and forumites) seem to be in need of a list of <a title="Victoria 3 Resources" href="http://www.cooltuna.com/blog/victoria-3-resources/">Victoria 3 Resources.</a> We&#8217;ll include reviews if and when they&#8217;re made. <img src='http://www.cooltuna.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  You know how that goes.</p>
<p>Well, the tab&#8217;s at the <a title="Victoria 3 Resources" href="http://www.cooltuna.com/blog/victoria-3-resources/" target="_blank">top of this page ^^^.</a> Enjoy!</p>

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		<title>New Cooltuna Freebies</title>
		<link>http://www.cooltuna.com/blog/2011/05/10/new-cooltuna-freebies/</link>
		<comments>http://www.cooltuna.com/blog/2011/05/10/new-cooltuna-freebies/#comments</comments>
		<pubDate>Tue, 10 May 2011 21:12:36 +0000</pubDate>
		<dc:creator>Nanobot</dc:creator>
				<category><![CDATA[Poser]]></category>
		<category><![CDATA[freebies]]></category>

		<guid isPermaLink="false">http://www.cooltuna.com/blog/?p=611</guid>
		<description><![CDATA[Making that horn set for FemaSu inspired me to start modeling again, so I whipped up a nice spiked cuff to match the spiked collar done quite a while  as well as a simple ring parented to various fingers. You should go get these, if you use DAZ3D's Michael4 (M4 for short). <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cooltuna.com/blog/2011/05/10/new-cooltuna-freebies/">New Cooltuna Freebies</a></span>]]></description>
			<content:encoded><![CDATA[<p>Making that horn set for FemaSu inspired me to start modeling again, so I whipped up a nice spiked cuff to match the spiked collar done quite a while  as well as a simple ring parented to various fingers. You should go get these, if you use DAZ3D&#8217;s Michael4 (M4 for short). <img src='http://www.cooltuna.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.cooltuna.com/assets/downloads/CT-FemaSu-Horns.zip">FemaSu Horns</a></p>
<p><a href="http://www.cooltuna.com/assets/downloads/M4-Jewelry-4.zip" target="_self">M4 Jewelry Pack 4</a> (yes, there were 3 others!)</p>
<p><a href="http://www.cooltuna.com/assets/downloads/CT-M4-Spiked-Collar-ps.zip" target="_self">M4 Spiked Collar</a></p>
<p>Oh, heck. <a href="http://www.cooltuna.com/poser/poser-freebies.html" target="_blank">Just go to the damned freebies page.</a></p>
<p>I&#8217;m going to work on some other stuff, too. Hexagon is acting out a little, and I&#8217;m trying out Modo&#8230;skittishly. Augh, another interface! But all will be cool. Hopefully the Modo folks will offer a discount. And DAZ3D actually has a Hexagon update in the works&#8211;in public Beta no less! Of course, I can say here what I will not on the forums: which is that I will probably be retired before Hexagon 3 comes out. 9_9</p>

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		<title>Jack Tomalin&#8217;s UV Mapping Handbook</title>
		<link>http://www.cooltuna.com/blog/2011/05/10/jack-tomalins-uv-mapping-handbook/</link>
		<comments>http://www.cooltuna.com/blog/2011/05/10/jack-tomalins-uv-mapping-handbook/#comments</comments>
		<pubDate>Tue, 10 May 2011 21:00:20 +0000</pubDate>
		<dc:creator>Nanobot</dc:creator>
				<category><![CDATA[3D models]]></category>
		<category><![CDATA[Poser]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[freebies]]></category>

		<guid isPermaLink="false">http://www.cooltuna.com/blog/?p=604</guid>
		<description><![CDATA[<p>Jack is one of those artists who model and texture for DAZ3D, and if you love beautiful, detailed, well-behaved sets for Poser (etc.) then you have probably bought some of his things.</p>
<p>Jack put out a freebie &#8220;UV Mapping Handbook&#8221; that is aimed at beginners. I&#8217;m going to read it. If you have questions about this somewhat <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cooltuna.com/blog/2011/05/10/jack-tomalins-uv-mapping-handbook/">Jack Tomalin&#8217;s UV Mapping Handbook</a></span>]]></description>
			<content:encoded><![CDATA[<p>Jack is one of those artists who model and texture for DAZ3D, and if you love beautiful, detailed, well-behaved sets for Poser (etc.) then you have probably bought some of his things.</p>
<p>Jack put out a freebie &#8220;UV Mapping Handbook&#8221; that is aimed at beginners. I&#8217;m going to read it. If you have questions about this somewhat arcane practice, you should too. I can say that even though I haven&#8217;t yet&#8211;that&#8217;s how much I trust Jack&#8217;s stuff.</p>
<p><strong><a title="Jack's UV Mapping Handbook" href="http://www.jacktomalin.com/2011/02/15/uv-mapping-handbook-part-i/" target="_blank">&gt;&gt; UV Mapping Handbook, a PDF file, is free on his site.</a></strong></p>
<p>Oh, and sorry for going all fannish. Can&#8217;t help myself. I want to model like Jack when I grow up. <img src='http://www.cooltuna.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>* * *</p>
<p>Just needed to add that this is &#8220;Part I&#8221; and only covers the basic concepts—however, it&#8217;s still useful.</p>

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		<title>Royloo&#8217;s T2 Freebies Return!</title>
		<link>http://www.cooltuna.com/blog/2011/01/27/royloos-t2-freebies-return/</link>
		<comments>http://www.cooltuna.com/blog/2011/01/27/royloos-t2-freebies-return/#comments</comments>
		<pubDate>Fri, 28 Jan 2011 01:03:51 +0000</pubDate>
		<dc:creator>Nanobot</dc:creator>
				<category><![CDATA[3D models]]></category>
		<category><![CDATA[Poser]]></category>
		<category><![CDATA[freebies]]></category>

		<guid isPermaLink="false">http://www.cooltuna.com/blog/?p=566</guid>
		<description><![CDATA[Antonio, the administrator of the Poser Addicts II site, has managed to get this much-loved Poser free outfit for M4 (and the V4 version as well, I believe) from Royloo, who created it and made it available to the public once more! <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cooltuna.com/blog/2011/01/27/royloos-t2-freebies-return/">Royloo&#8217;s T2 Freebies Return!</a></span>]]></description>
			<content:encoded><![CDATA[<div id="attachment_569" class="wp-caption alignnone" style="width: 648px"><a href="http://www.cooltuna.com/blog/wp-content/uploads/2011/01/Meri-T2-3.jpg"><img class="size-large wp-image-569   " title="Meri-T2" src="http://www.cooltuna.com/blog/wp-content/uploads/2011/01/Meri-T2-3-998x1024.jpg" alt="Meri in Royloo's T2 with Wayii's textures" width="638" height="655" /></a><p class="wp-caption-text">Meri in Royloo&#39;s T2 with Wayii&#39;s textures and my Poser materials</p></div>
<p>Antonio, the administrator of the Poser Addicts II site, has managed to get this much-loved Poser free outfit for M4 (and the V4 version as well, I believe) from Royloo, who created it and make it available to the public once more!</p>
<p>Antonio said to me:</p>
<blockquote><p><span style="color: #000080;">Just wanted to alert you that the <a title="Royloo's T2 in Freebies" href="http://shop.poseraddicts.com/index.php?page=1&amp;act=viewCat&amp;catId=63" target="_blank">T2 sets are now on PoserAddicts in the Royloo/Freebies section</a>.<br />
</span></p>
<p><span style="color: #000080;">I&#8217;m trying to get in touch with Royloo as his Kacha site is down, but he is in Mainland China at the moment (his dad was ill and lives there) and they don&#8217;t have internet access.  Figured I&#8217;d let you know since maybe you could spread the word around that the products are now FREE on PoserAddicts.</span></p></blockquote>
<p>So you can now pick those up again! And get Wayii&#8217;s really lovely textures for it when you do, hmm? You won&#8217;t be sorry.</p>
<p>There&#8217;s part three of this freebie set if you use Poser. <a title="Wayii's Steampunk Sith Textures" href="http://shop.poseraddicts.com/index.php?act=viewProd&amp;productId=2843" target="_blank">Wayii&#8217;s Steampunk Sith textures</a> are for DAZ Studio, so what I did was to make <a title="T2 mats for Poser/Wayii's T2 mats" href="http://www.cooltuna.com/assets/downloads/Wayii-T2-P6+Mats.zip" target="_blank">Poser Material setting (.mt6) files for them that do add on to them.</a> No, my freebie doesn&#8217;t include her textures&#8211;those are hers alone. Nor do they include T2. You have to go get all three pieces to make it work in Poser, OK?</p>

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		<title>Gloom Happens</title>
		<link>http://www.cooltuna.com/blog/2011/01/18/gloom-happens/</link>
		<comments>http://www.cooltuna.com/blog/2011/01/18/gloom-happens/#comments</comments>
		<pubDate>Tue, 18 Jan 2011 20:49:42 +0000</pubDate>
		<dc:creator>Nanobot</dc:creator>
				<category><![CDATA[Art + Story]]></category>
		<category><![CDATA[Poser]]></category>
		<category><![CDATA[render]]></category>

		<guid isPermaLink="false">http://www.cooltuna.com/blog/?p=539</guid>
		<description><![CDATA[I don't know who this is, yet. I'm sure he'll inform me, shortly before he demands a novel be written about him. Mainly, it was great to be rendering again after an enforced hiatus. <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cooltuna.com/blog/2011/01/18/gloom-happens/">Gloom Happens</a></span>]]></description>
			<content:encoded><![CDATA[<div id="attachment_541" class="wp-caption alignnone" style="width: 605px"><a href="http://www.cooltuna.com/blog/wp-content/uploads/2011/01/Gloom.jpg"><img class="size-large wp-image-541 " title="Gloom Happens" src="http://www.cooltuna.com/blog/wp-content/uploads/2011/01/Gloom-850x1024.jpg" alt="Gloom Happens" width="595" height="717" /></a><p class="wp-caption-text">&quot;Gloom Happens&quot;: CyberSorcery</p></div>
<p>I don&#8217;t know who this is, yet. I&#8217;m sure he&#8217;ll inform me, shortly before he demands a novel be written about him&#8211;which is what Fechín did, after all. I may have unwittingly spawned another villain.</p>
<p>Anyhow, was just playing and came up with a very moody, crazed gothboi  type wielding magicks&#8211;for fun and the sheer joy of being able to render  again.</p>
<p>Enjoy!</p>
<p>Production notes: Poser Pro2010 raytraced render; M4 Enhanced with a  character &amp; skins from Surreality&#8217;s Otherworldly Wonders: Equinox  set (zowie, I&#8217;m glad she finally did a GUY); Cyberpunk M4 pants and  cyberarm with one of the JM Postapocalyptic textures (I hope ForeverNyt  appreciates the strain of making sure there are PANTS on my guys);  various jewelry of my own and stolen from Inception 8&#8242;s cool bling for  Vickie; hair, background, gloom and magick added in post. Pull up a  chair, this might be fun&#8230;!</p>

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		<title>New Tutorial: Backgrounds in Renders</title>
		<link>http://www.cooltuna.com/blog/2010/11/21/new-tutorial-backgrounds-in-renders/</link>
		<comments>http://www.cooltuna.com/blog/2010/11/21/new-tutorial-backgrounds-in-renders/#comments</comments>
		<pubDate>Sun, 21 Nov 2010 23:26:30 +0000</pubDate>
		<dc:creator>Nanobot</dc:creator>
				<category><![CDATA[Poser]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[Jim Farris]]></category>

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		<description><![CDATA[It's amazingly easy to render over a good background. <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cooltuna.com/blog/2010/11/21/new-tutorial-backgrounds-in-renders/">New Tutorial: Backgrounds in Renders</a></span>]]></description>
			<content:encoded><![CDATA[<p>Jim Farris&#8217; Background Image Tutorial:<br />
<a href="http://forum.daz3d.com/viewtopic.php?p=2640096#2640096" target="_blank">http://forum.daz3d.com/viewtopic.php?p=2640096#2640096</a></p>
<p>It&#8217;s amazingly easy to render over a good background in Poser, according to Jim. Pretty neat, huh?</p>
<p>I like to do things more high-rez, so my backgrounds are generally added in Photoshop after the fact, but hey, this method let&#8217;s you put someone into a photo and look really good doing it.</p>

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		<title>New Poser Tutorial: Curve Joints</title>
		<link>http://www.cooltuna.com/blog/2010/11/17/new-poser-tutorial-curve-joints/</link>
		<comments>http://www.cooltuna.com/blog/2010/11/17/new-poser-tutorial-curve-joints/#comments</comments>
		<pubDate>Wed, 17 Nov 2010 19:18:04 +0000</pubDate>
		<dc:creator>Nanobot</dc:creator>
				<category><![CDATA[Poser]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[Jim Farris]]></category>

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		<description><![CDATA[Jim Farris just alerted me that he's got a new tutorial for the big list of his Poser tutorials, which I've updated. <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cooltuna.com/blog/2010/11/17/new-poser-tutorial-curve-joints/">New Poser Tutorial: Curve Joints</a></span>]]></description>
			<content:encoded><![CDATA[<p>Jim Farris just alerted me that he&#8217;s got a new tutorial for <a href="http://www.cooltuna.com/blog/?p=280" target="_self">the big list of his Poser tutorials, which I&#8217;ve updated.</a></p>
<p>Jim&#8217;s Curve Joint Tutorial<br />
<a href="http://forum.daz3d.com/viewtopic.php?p=2634199#2634199" target="_blank">http://forum.daz3d.com/viewtopic.php?p=2634199#2634199</a></p>
<p>This one tells you about refining joints in Poser rigging where the whole chain is supposed to curve. Pretty neat. Illustrated.</p>
<p><a href="http://forum.daz3d.com/viewtopic.php?p=2478213#2478213" target="_blank"></a></p>

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		<title>Poser Tips: Render Times &amp; Rendering in Layers</title>
		<link>http://www.cooltuna.com/blog/2010/10/05/poser-tips-render-times-rendering-in-layers/</link>
		<comments>http://www.cooltuna.com/blog/2010/10/05/poser-tips-render-times-rendering-in-layers/#comments</comments>
		<pubDate>Tue, 05 Oct 2010 17:39:42 +0000</pubDate>
		<dc:creator>Nanobot</dc:creator>
				<category><![CDATA[Doing Art]]></category>
		<category><![CDATA[Poser]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[render]]></category>

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		<description><![CDATA[Mini-tutorial about composing a scene to render in layers, and advice about expected render times. <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cooltuna.com/blog/2010/10/05/poser-tips-render-times-rendering-in-layers/">Poser Tips: Render Times &#038; Rendering in Layers</a></span>]]></description>
			<content:encoded><![CDATA[<h3>Render Times</h3>
<p>(Note: I use Poser Pro2010 these days.)</p>
<p>Decent final renders take a while. I know that some folks have a 5-minute rule and very limited patience, but my own FINAL renders, in Poser 7 Pro, with a quad core machine and 4 GB RAM, would often run overnight&#8211;4 hours is not unheard of. So you set it up and push Render before going to bed! Come back the next evening, see what&#8217;s happened. Pro2010 runs a bit faster, and I am often done in a third of the time.</p>
<p>TEST renders should be quicker&#8211;lower render settings, smaller pictures&#8211;15 minutes is the longest they go, usually.</p>
<h3>Using &#8220;Layers&#8221;</h3>
<p>Compose your renders with a foreground, middle, and background&#8211;in conceptual layers. Doesn&#8217;t really matter how many. The reason is this: if your scene is too complex to be final-rendered all at once, you can hide pieces of it and render those a bit at a time, and then assemble the finished renders into one document in post-production in Photoshop or PSP.</p>
<p>Say you have two people in the scene and a fairly detailed set, plus clothing and props. Poser bails on you when trying to render the final version at high-quality settings so you know you have to use layers. I did in this one:</p>
<div id="attachment_410" class="wp-caption aligncenter" style="width: 260px"><a href="http://www.cooltuna.com/blog/wp-content/uploads/2010/10/Taiev-duel.jpg"><img class="size-medium wp-image-410" title="Misdirection" src="http://www.cooltuna.com/blog/wp-content/uploads/2010/10/Taiev-duel-250x300.jpg" alt="Misdirection" width="250" height="300" /></a><p class="wp-caption-text">Misdirection: Taiev</p></div>
<p>In this scene we have three (conceptual) layers:</p>
<p><strong>Foreground:</strong> There&#8217;s an M4 character, and he&#8217;s wearing a nice outfit and holding a complex pistol model&#8211;it&#8217;s in the foreground, so I wanted the detail most especially.</p>
<p><strong>Mid-ground:</strong> Then there&#8217;s the Oni female, who also has a complex outfit on, but no props. However, she&#8217;s done with V4, who is high-poly.</p>
<p><strong>Background:</strong> The workstation and the whole rest of the set.</p>
<p><em>When composing layers, watch what casts shadows on what.</em></p>
<p><strong>Lights: </strong> There are overhead point lights and an IBL for fill, all set up so that these various actors do not cast shadows directly on each other.  If the lady cast a shadow on the workstation or the wall, they&#8217;d have to be in the same layer with her. The lights are used in all the renders <em>without moving them between times</em>&#8211;their logic holds the layers together as glue. What you do not want to end up with is &#8220;unmotivated&#8221; lighting, that is, actors that are lit mysterious, by no discernable lights or by lights that couldn&#8217;t possibly exist in the final scene.</p>
<p>In the above example, I rendered the foreground and mid-ground without the set. This also gave me my alpha masks that I would use. I also managed to do a full-size z-depth mask by using lower render qualities. All in all, I ended up with four .psd render files that I then assembled in Photoshop, where I painted in the hair and  special effects.</p>
<p>See more about:</p>
<ul>
<li><a href="http://www.cooltuna.com/blog/2009/05/14/masks-and-render-passes/" target="_self">Alpha masks and render passes</a></li>
<li><a href="http://www.cooltuna.com/blog/2010/03/24/more-about-alpha-masks-and-renders/">Alpha masks and z-depth done in Photoshop</a></li>
</ul>

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